Maximum Games, Psyop Games, and IllFonic have announced Dead Alliance, a team-based multiplayer first-person shooter where zombies can be used as weapons, due out for PlayStation 4, Xbox One, and PC on Aug 29 for $39.99.
Here’s an overview of a game, around Maximum Games:
Zombies in Dead Alliance are not only a enemy; they are weapons that can be strategically used to confuse and destroy gullible tellurian foes in combat. Seize a passed – or find yourself counted among them.
Set in a post-apocalyptic solitude where troops bases are humanity’s final city-states, Dead Alliance pits warring teams of players opposite any other for presence in a universe scorched by a zombie plague. It facilities a accumulation of single-player and 4v4 multiplayer modes, including Team Deathmatch, Free for All, King of a Hill, and Capture and Hold, as good as a MOBA-inspired Attrition mode and Solo Survival mode.
Dead Alliance lets players customize and ascent their loadouts with an arsenal of high-powered, military-grade weapons and modernized zombie-controlling tech called zMods. Examples of zMods embody a Enrager – a pheromone explosve that turns a singular zombie into a infantryman of higher strength and insurgency on your side – and a PAM grenade, that puts 4 zombies to work for you, though does not boost their repairs resistance. Use these and many some-more zMods accessible in a diversion to get a undead to join army with you!
Early copies of Dead Alliance will be a “Rapid Dominance” Day One Edition of a game, that contains reward loadouts featuring singular weapons and perks for use in multiplayer.
Watch a proclamation trailer below. View a initial screenshots during a gallery.